Class: BanchoClient

BanchoClient

Client to connect to Bancho over its IRC gateway


new BanchoClient(options)

Parameters:
Name Type Description
options BanchoClientOptions
Properties:
Name Type Description
osuApi nodesu.Client

Populated with a Nodesu client, if api key is passed to the constructor

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Extends

  • EventEmitter

Methods


<async> connect()

Connects to Bancho, rejects an Error if connection fails

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Returns:
Type
Promise.<null, Error>

<async> createLobby(name)

Creates a multiplayer lobby and return its channel.

Parameters:
Name Type Description
name string

Lobby name

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Returns:
Type
BanchoMultiplayerChannel

disconnect()

Disconnects from Bancho

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getChannel(channelName)

Get a BanchoChannel instance for the specified name

Parameters:
Name Type Description
channelName string
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Returns:
Type
BanchoChannel | BanchoMultiplayerChannel

getConnectState()

Returns the current connection state.

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Returns:

Current connection state. See ConnectStates

Type
Symbol

getSelf()

Get a BanchoUser representing ourself

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getUser(username)

Get a BanchoUser instance for the specified username

Parameters:
Name Type Description
username string
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Returns:
Type
BanchoUser

<async> getUserById(userid)

Get a BanchoUser instance for the specified user id

Parameters:
Name Type Description
userid number
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Returns:
Type
Promise.<BanchoUser>

isConnected()

Returns true if the connectState is Connected, otherwise false.

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Returns:
Type
boolean

isDisconnected()

Returns true if the connectState is Disconnected, otherwise false.

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Returns:
Type
boolean

Events


CM

Fired when a channel message reaches us.

Type: ChannelMessage
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connected

Connected to Bancho!

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disconnected

Disconnected from Bancho!

Type: Error
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error

An error has occured on the socket.

Type: Error
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JOIN

Fired when a user has joined a channel

Type: BanchoChannelMember
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nochannel

Fired when a no channel error is received from Bancho.

Type: BanchoChannel
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nouser

Fired when a no user error is received from Bancho.

Type: BanchoUser
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PART

Fired when a user has left a channel

Type: BanchoChannelMember
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PM

Fired when a PM reaches us.

Type: PrivateMessage
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rejectedMessage

Fired when Bancho sends us back a PM that couldn't be sent.
As far as we know, only happens when a PM is rejected because the recipient blocks messages from non-friends.

Type: PrivateMessage
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state

ConnectState has updated! Emits with an error if any.

Type: Error
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